﻿using System;

namespace Microsoft.Popfly.GameCreator.Data
{
    public class TimerEventInfo : EventInfo
    {
        public enum TimerEventType
        {
            NotDefined,
            Regular,
            Random,
            EveryFrame
        }
        [GameXamlProperty]
        public TimerEventType TimerType;
        [GameXamlProperty]
        public double MaxValue;
        [GameXamlProperty]
        public double MinValue;
    }
}